[Bug 78468] Compiling of shader gets stuck in infinite loop
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 12 15:16:42 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=78468
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
Assignee|eric at anholt.net |kenneth at whitecape.org
--- Comment #17 from Kenneth Graunke <kenneth at whitecape.org> ---
Thanks for the great analysis! With that, the fix was simple:
http://lists.freedesktop.org/archives/mesa-dev/2014-September/067705.html
We might get into trouble with ir_dereference_array still, but you'd have to
have constant array literals indexed with constant expressions in huge
expression trees...
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