[Bug 74689] Calling glClear on a second surface renders without calling intel_prepare_render and can crash
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 18 14:26:31 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=74689
Anu Reddy <anasuyax.r.nannuri at intel.com> changed:
What |Removed |Added
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Status|RESOLVED |VERIFIED
Resolution|DUPLICATE |FIXED
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