[Bug 74689] Calling glClear on a second surface renders without calling intel_prepare_render and can crash

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 18 14:26:31 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74689

Anu Reddy <anasuyax.r.nannuri at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |VERIFIED
         Resolution|DUPLICATE                   |FIXED

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