[Bug 84225] New: Allow any sort of sampler array indexing with GLSL-ES < 300
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 22 23:55:59 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=84225
Priority: medium
Bug ID: 84225
Assignee: idr at freedesktop.org
Summary: Allow any sort of sampler array indexing with GLSL-ES
< 300
QA Contact: intel-3d-bugs at lists.freedesktop.org
Severity: normal
Classification: Unclassified
OS: All
Reporter: kondapallykalyancontribute at gmail.com
Hardware: Other
Status: NEW
Version: 10.2
Component: glsl-compiler
Product: Mesa
Created attachment 106707
--> https://bugs.freedesktop.org/attachment.cgi?id=106707&action=edit
Fix
Restrictions were added in GLSL 1.30 to allow indexing of arrays with
integral constants only. Earlier versions (GLSL <= 1.20 and GLSL-ES <=100)
should allow any sort of sampler array indexing (i.e. Non constant
expressions).
Mesa already has this in place but seems the checks fail in case of GLSL-ES ver
being 100.
Proposed patch
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