[Bug 84155] Incorrect fog of war effect in Wasteland 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 23 06:18:06 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=84155

--- Comment #7 from Tapani Pälli <lemody at gmail.com> ---
(In reply to comment #6)
> (In reply to comment #5)
> > For some reason I cannot get the game to launch from cmdline and therefore
> > cannot make an apitrace, would be cool to get one to see what is happening
> > from API perspective. I did not spot anything obvious in the first glance to
> > the shaders, they are written for compatibility profile (using
> > gl_ModelViewProjectionMatrix and so on), GL_ARB_shader_texture_lod extension
> > is enabled in many of them.
> 
> I can launch it from the command line no problem. How are you trying to
> launch it?

I have Steam running on the background, I'll set LD_LIBRARY_PATH for Steam
libraries and just launch it. Mono prints a few lines indicating that correct
paths are found and I see X window created but then it just exits without any
erorr.

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