[Bug 89867] New: Need a cubemap normalization pass in NIR
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Apr 1 17:14:51 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89867
Bug ID: 89867
Summary: Need a cubemap normalization pass in NIR
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: kenneth at whitecape.org
Reporter: mattst88 at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Like brw_do_cubemap_normalize in GLSL IR and the implementation in the
TEXTURE_CUBE_INDEX case of brw_fs_fp.cpp, we need an implementation in NIR.
Ken and I suspect this is currently broken with prog -> NIR. Filing a bug so we
don't forget.
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