[Bug 89457] [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 16 09:28:13 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89457
Kristian Høgsberg <krh at bitplanet.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #16 from Kristian Høgsberg <krh at bitplanet.net> ---
Pushed to master:
commit 993a6288f72fa98932df7cdb6f64d9dd645e670d
Author: Kristian Høgsberg <krh at bitplanet.net>
Date: Tue Apr 14 15:02:18 2015 +0000
i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
The ir_tex opcode turns into a sample or sample_c message, which will try
to
compute derivatives to determine the lod. This produces garbage for
non-fragment shaders where the sample coordinates don't correspond to
subspans.
We fix this by rewriting the opcode from ir_tex to ir_txl and setting the
lod to 0.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89457
Cc: "10.5" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Kristian Høgsberg <kristian.h.kristensen at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150416/e82f6155/attachment.html>
More information about the intel-3d-bugs
mailing list