[Bug 90157] New: GLSL ES does not allow non-constant initializers for globals
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Apr 23 22:17:21 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90157
Bug ID: 90157
Summary: GLSL ES does not allow non-constant initializers for
globals
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: glsl-compiler
Assignee: idr at freedesktop.org
Reporter: idr at freedesktop.org
QA Contact: intel-3d-bugs at lists.freedesktop.org
Desktop GLSL allows things like
uniform int foo;
int bar = foo + 10;
void main()
{
...
}
However, the GLSL ES 3.0 and 3.1 specifications have the following language in
section 4.3:
"Initializers may only be used in declarations of globals with no storage
qualifier or with a const qualifier. Such initializers must be a constant
expression."
There is anecdotal evidence that other implementations, at least on Android,
enforce this restriction. At the very least, we should emit a portability
warning. We probably should emit an error (in GLSL ES only) and have a driconf
option to disable.
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