[Bug 90114] [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 28 10:40:04 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90114

Neil Roberts <neil at linux.intel.com> changed:

           What    |Removed                     |Added
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                 CC|                            |neil at linux.intel.com

--- Comment #1 from Neil Roberts <neil at linux.intel.com> ---
Created attachment 115410
  --> https://bugs.freedesktop.org/attachment.cgi?id=115410&action=edit
Test case for shader_runner

It looks like nir_lower_samplers calculates the wrong sampler number when the
sampler uniform is in an array. Here's a simpler example for shader_runner
which demonstrates the problem.

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