[Bug 91683] Textures are blocky in Crusader Kings 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 18 11:25:05 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91683

            Bug ID: 91683
           Summary: Textures are blocky in Crusader Kings 2
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: pavel.ondracka at email.cz
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 117772
  --> https://bugs.freedesktop.org/attachment.cgi?id=117772&action=edit
screenshot with bad and expected rendering

Textures are blocky in Crusader Kings 2, on my Broadwell GT2. My guess is the
texture filtering isn't working properly (or maybe antialiasing, dunno).

Attached is a screenshot of rendering with i965 and compared to expected
rendering (obtained with radeonsi driver).

apitrace here: http://pavel.ondracka.cz/ck2.trace

My system:
GPU: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
mesa: 8f7ebcb6fad53ea6d2f80fc5b7a046db07690032
libdrm: ab2fadabde3829b1ec56bd4756165dd9bd281488
xf86-video-intel: 18e484502727f2e2e16138a3de5b6727f3879a2b (dri3 + sna)
kernel: 4.1.4-200.fc22.x86_64

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