[Bug 91683] Textures are blocky in Crusader Kings 2
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 18 11:25:05 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91683
Bug ID: 91683
Summary: Textures are blocky in Crusader Kings 2
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: pavel.ondracka at email.cz
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 117772
--> https://bugs.freedesktop.org/attachment.cgi?id=117772&action=edit
screenshot with bad and expected rendering
Textures are blocky in Crusader Kings 2, on my Broadwell GT2. My guess is the
texture filtering isn't working properly (or maybe antialiasing, dunno).
Attached is a screenshot of rendering with i965 and compared to expected
rendering (obtained with radeonsi driver).
apitrace here: http://pavel.ondracka.cz/ck2.trace
My system:
GPU: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
mesa: 8f7ebcb6fad53ea6d2f80fc5b7a046db07690032
libdrm: ab2fadabde3829b1ec56bd4756165dd9bd281488
xf86-video-intel: 18e484502727f2e2e16138a3de5b6727f3879a2b (dri3 + sna)
kernel: 4.1.4-200.fc22.x86_64
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