[Bug 91714] [bisected] arb_gpu_shader5.execution.sampler_array_indexing.gs-struct-nonconst-sampler-nonconst crashes instead of failing

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 24 10:17:10 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91714

Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|idr at freedesktop.org         |t_arceri at yahoo.com.au

--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
I took a look at this one. It actually does an arra-of-arrays operation.  (I'm
not sure why the shader compiled before.)  I *think* that Timothy's NIR patches
for AoA should fix it.  I'm reassigning this to him.  Without AoA, it should
safely fail in release mode (not crash) so I don't think this is a big deal
blocker.

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