[Bug 91817] SRGB dark rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 31 03:29:54 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91817
--- Comment #2 from CapsAdmin <eliashogstvedt at gmail.com> ---
Sorry I forgot.
This is what I believe it's supposed to look like (nvidia gtx 970 on windows
10):
https://dl.dropboxusercontent.com/u/244444/mesa%20srgb/srgb%20nvidia%20windows.png
This is what it looks like on mesa:
https://dl.dropboxusercontent.com/u/244444/mesa%20srgb/with%20srgb.png
This is what it looks like if I call glDisable(GL_FRAMEBUFFER_SRGB) (it looks
even darker)
https://dl.dropboxusercontent.com/u/244444/mesa%20srgb/disable%20gl_framebuffer_srgb.png
This is without any of the steps described in the OP:
https://dl.dropboxusercontent.com/u/244444/mesa%20srgb/no%20%20srgb.png
This is the apitrace recorded on linux:
https://dl.dropboxusercontent.com/u/244444/mesa%20srgb/luajit.trace
There are some other issues that I haven't looked into yet such as there being
a black border around the text and the snow being very dark so ignore those as
they might be a user error.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150831/49bf2b7a/attachment.html>
More information about the intel-3d-bugs
mailing list