[Bug 93526] GfxBench 4 tessellation demos misrender

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Dec 30 02:10:38 PST 2015


--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
It's a bug in the GLSL linker.  There are two outputs - one is a struct of four
mat4s, the other a float.  The linker thinks the structure takes no space, so
it assigns both the same location.

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