[Bug 89180] [IVB regression] Rendering issues in Mass Effect through VMware Workstation

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 25 14:29:53 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89180

Matt Turner <mattst88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #10 from Matt Turner <mattst88 at gmail.com> ---
(In reply to Matt Turner from comment #9)
> (In reply to Svyatoslav Pankratov from comment #8)
> > (In reply to Matt Turner from comment #7)
> > > Created attachment 113798 [details] [review] [review] [review]
> > > patch
> > > 
> > > Please give this patch a try.
> > 
> > Ok, patch fixed rendering issues. Thanks!
> 
> Great. Thank you for testing!
> 
> I'll put a
> 
> > Tested-by: Svyatoslav Pankratov <svyatoslav.pankratov at intel.com>
> 
> on it and commit it tomorrow. (Hoping the original author will review it)

Thanks again. Committed as

commit cb25087c7bd5f1ad2515647278b32d3f07803f77
Author: Matt Turner <mattst88 at gmail.com>
Date:   Tue Feb 24 10:41:52 2015 -0800

    glsl: Rewrite and fix min/max to saturate optimization.

The patch will be in the next 10.4.x release and 10.5.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150225/464bfbdd/attachment.html>


More information about the intel-3d-bugs mailing list