[Bug 88357] [BDW]Piglit/spec_ARB_gpu_shader5_compiler_indirect-projGradOffset-shadow.frag fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 13 23:33:27 PST 2015


lu hua <huax.lu at intel.com> changed:

           What    |Removed                     |Added
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #2 from lu hua <huax.lu at intel.com> ---
Test Piglit commit 62b62677a7d132e0ec4c9b5594d71cf9d1f70859. It still fails.
Failed to compile fragment shader
0:7(12): error: extension `GL_ARB_gpu_shader5' unsupported in fragment shader

Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.30
// require_extensions: GL_ARB_gpu_shader5
// [end config]
#version 130
#extension GL_ARB_gpu_shader5: require

uniform int i;
uniform vec4 coord;
uniform sampler2DShadow s[5];

void main()
  float f = textureProjGradOffset(s[i], coord, coord.xy, coord.zw,
                                  ivec2(-5, 3));
  gl_FragColor = vec4(0, f, 0, 1);

PIGLIT: {"result": "fail" }

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