[Bug 56252] [snb] rendering corruption in frameranger by cncd&flt

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 16 03:40:39 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=56252

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #4 from Tapani Pälli <lemody at gmail.com> ---
Now tested with SNB and Mesa 10.5.0-devel (git-bc6e57e), works fine also there!
Don't want to bisect as would mean running glretrace for each bisect step,
resolving as fixed. It is likely fixed by (massive) changes lately done to
texture upload and conversion paths.

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