[Bug 82920] Invalid read during geometry program build

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 19 07:02:19 PST 2015


--- Comment #14 from pavol at klacansky.com ---
I have added nearest filtering to the 3D texture (not sure if immutable levels
are handled correctly in the driver) and it works on Mac and locks gpu on

Can you please test it so we can close this? I will have to report separate bug
for lockup.

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