[Bug 90113] [HSW Bisected] OglDrvShComp_6 performance decreased by 10-20%.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 3 03:30:33 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90113

--- Comment #4 from Eero Tamminen <eero.t.tamminen at intel.com> ---
NIR was known to slow down Mesa shader compilation (further, from drop
documented in bug 86140) and this slowdown was already accepted as NIR is
pre-condition for further compiler optimizations.

NIR compilation speed was optimized a bit in early May, but it is still slower
than before NIR.

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