[Bug 90734] glBufferSubData is corrupting data when buffer is > 32k

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Jun 6 01:18:41 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90734

--- Comment #4 from Chris Wilson <chris at chris-wilson.co.uk> ---
No space in margin for explanation! (It's the coordinates after the alignment
adjustment exceeding 32k, the fix here is to translate them into 32bpp copy
instead for the well aligned large transfer.)

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