[Bug 90000] [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jun 6 13:27:49 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90000
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution|--- |FIXED
--- Comment #8 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed on master by:
commit 7b8f20ec5505a25958bcd98aabe73a7ca2b6cbba
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Thu Jun 4 17:00:17 2015 -0700
prog_to_nir: Fix fragment depth writes.
In the ARB_fragment_program specification, the result.depth output
variable is treated as a vec4, where the fragment depth is stored in the
.z component, and the other three components are undefined.
This is different than GLSL, which uses a scalar value (gl_FragDepth).
To make this consistent for driver backends, this patch makes
prog_to_nir use a scalar output variable for FRAG_RESULT_DEPTH,
moving result.depth.z into the first component.
Fixes Glean's fragProg1 "Z-write test" subtest.
Cc: mesa-stable at lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90000
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
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