[Bug 89580] Implement a NIR -> vec4 pass

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 15 14:24:20 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89580

--- Comment #19 from Eduardo Lima Mitev <elima at igalia.com> ---
Last week we finished texture support and today we fixed *all* remaining piglit
regressions, compared to the vec4_visitor path.

We still have some work left improving certain implementations and getting rid
of some FIXMEs, but we will start cleaning and squashing patches already.

https://github.com/Igalia/mesa/commits/nir-vec4

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150615/1247394c/attachment.html>


More information about the intel-3d-bugs mailing list