[Bug 91114] ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 26 04:17:14 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91114

--- Comment #7 from Iago Toral <itoral at igalia.com> ---
(In reply to Tapani Pälli from comment #6)
> (In reply to Tapani Pälli from comment #5)
> > Created attachment 116726 [details] [review] [review]
> > patch to fix the issue
> > 
> > here's a patch that fixes this issue
> 
> Iago, can you take a further look with help of this patch? Or if you think
> this is correct as is, let me know why :)

So the issue only (In reply to Tapani Pälli from comment #6)
> (In reply to Tapani Pälli from comment #5)
> > Created attachment 116726 [details] [review] [review]
> > patch to fix the issue
> > 
> > here's a patch that fixes this issue
> 
> Iago, can you take a further look with help of this patch? Or if you think
> this is correct as is, let me know why :)

This patch breaks:
bin/tex-miplevel-selection textureGrad CubeShadow -auto -fbo

do you know if the bad commit breaks other CTS tests with textureGrad on cubes?
I am wondering if the problem here might be that piglit and deqp both have a
different expectation than the CTS.

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