[Bug 86755] [gen7][gen8] glmark2 -b jellyfish misrendered
bugzilla-daemon at freedesktop.org
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Wed Mar 4 01:27:20 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=86755
Samuel Iglesias <siglesias at igalia.com> changed:
What |Removed |Added
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CC| |siglesias at igalia.com
--- Comment #7 from Samuel Iglesias <siglesias at igalia.com> ---
Created attachment 113982
--> https://bugs.freedesktop.org/attachment.cgi?id=113982&action=edit
glmark2 jellyfish vertex shader patch
I confirm that this is happening in SNB (gen6) too.
I modified the jellyfish vertex shader (attached patch) to have the sin()
function argument to be within the range of [0, 2*PI) radians by using the
modulo operation. In this case, it renders fine.
I think this is the same problem explained here:
http://lists.freedesktop.org/archives/mesa-dev/2014-December/072429.html
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