[Bug 88357] [BDW] ARB_gpu_shader5 not enabled on GEN8

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Mar 8 20:15:01 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=88357

lu hua <huax.lu at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW

--- Comment #15 from lu hua <huax.lu at intel.com> ---
Test on the latest mesa master branch(commit 72d4f6c67f8a96956a1) and the
latest Piglit. It still fails.
output:
libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
Failed to compile fragment shader
tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag:
0:6(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20,
1.30, 1.00 ES, and 3.00 ES

Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.50
// require_extensions: GL_ARB_gpu_shader5
// [end config]
#version 150
#extension GL_ARB_gpu_shader5: require

uniform int i;
uniform vec4 coord;
uniform sampler2DShadow s[5];

void main()
{
  float f = textureProjGradOffset(s[i], coord, coord.xy, coord.zw,
                                  ivec2(-5, 3));
  gl_FragColor = vec4(0, f, 0, 1);
}

PIGLIT: {"result": "fail" }

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