[Bug 89508] New: Bad int(floatBitsToInt(vec4))
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Mar 9 16:22:11 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89508
Bug ID: 89508
Summary: Bad int(floatBitsToInt(vec4))
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: marcandre.lureau at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 114179
--> https://bugs.freedesktop.org/attachment.cgi?id=114179&action=edit
Piglit shader test
The attached piglit shader test fails with the i965 driver, and works with
softpipe. The line:
addr0 = int(floatBitsToInt(temps[10].xxxx));
always retuns 0.
(however int(floatBitsToInt(temps[10].x)) works)
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