[Bug 89508] New: Bad int(floatBitsToInt(vec4))

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 9 16:22:11 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=89508

            Bug ID: 89508
           Summary: Bad int(floatBitsToInt(vec4))
           Product: Mesa
           Version: unspecified
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
          Assignee: idr at freedesktop.org
          Reporter: marcandre.lureau at gmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org

Created attachment 114179
  --> https://bugs.freedesktop.org/attachment.cgi?id=114179&action=edit
Piglit shader test

The attached piglit shader test fails with the i965 driver, and works with
softpipe. The line:

addr0 = int(floatBitsToInt(temps[10].xxxx));

always retuns 0.

(however int(floatBitsToInt(temps[10].x)) works)

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