[Bug 89722] [ILK Bisected]Ogles2conform/ES2-CTS.gtf.GL.equal.equal_vec2_frag fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 24 22:29:29 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=89722
lu hua <huax.lu at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |NEW
--- Comment #2 from lu hua <huax.lu at intel.com> ---
(In reply to Ian Romanick from comment #1)
> There is a patch on the mailing list that should fix this issue. Please
> test.
>
> http://lists.freedesktop.org/archives/mesa-dev/2015-March/080368.html
Apply this patch ,it still fails.
output:
dEQP Core GL-CTS-2.0 (0x0052484b) starting..
target implementation = 'X11'
Test case 'ES2-CTS.gtf.GL.equal.equal_vec2_frag'..
#+ GTF/GL/equal/equal_vec2_frag.shader1.ppm and
GTF/GL/equal/equal_vec2_frag.shader2.ppm are different
Fail (Fail)
DONE!
Test run totals:
Passed: 0/1 (0.00%)
Failed: 1/1 (100.00%)
Not supported: 0/1 (0.00%)
Warnings: 0/1 (0.00%)
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