[Bug 90114] [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.struct.uniform.sampler_array_fragment fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 4 01:06:19 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90114

--- Comment #3 from Tapani Pälli <lemody at gmail.com> ---
Created attachment 115527
  --> https://bugs.freedesktop.org/attachment.cgi?id=115527&action=edit
workaround for the issue

Here's a workaround. I believe the calculation code expects that we have array
of samplers and does not understand the situation where we have arrays of
structures with samplers in them. I haven't quite understood from the code why
this is so, will continue investigation. Attached workaround fixes this issue.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20150504/1ee0c961/attachment.html>


More information about the intel-3d-bugs mailing list