[Bug 88357] [BDW] ARB_gpu_shader5 not enabled on GEN8
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 5 01:48:13 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=88357
lu hua <huax.lu at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |---
--- Comment #20 from lu hua <huax.lu at intel.com> ---
Test on mesa commit b5045e29917a783be74becee5e72566e2b0e3535, It still fails
and reports "GLSL 1.50 is not supported"
libGL: OpenDriver: trying /opt/X11R7/lib/dri/tls/i965_dri.so
libGL: OpenDriver: trying /opt/X11R7/lib/dri/i965_dri.so
Failed to compile fragment shader
tests/spec/arb_gpu_shader5/compiler/indirect-projGradOffset-shadow.frag:
0:6(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20,
1.30, 1.00 ES, and 3.00 ES
Shader source:
// [config]
// expect_result: pass
// glsl_version: 1.50
// require_extensions: GL_ARB_gpu_shader5
// [end config]
#version 150
#extension GL_ARB_gpu_shader5: require
uniform int i;
uniform vec4 coord;
uniform sampler2DShadow s[5];
void main()
{
float f = textureProjGradOffset(s[i], coord, coord.xy, coord.zw,
ivec2(-5, 3));
gl_FragColor = vec4(0, f, 0, 1);
}
PIGLIT: {"result": "fail" }
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