[Bug 90571] [SNB+]Ogles3conform ES3-CTS.shaders.fragdepth* skipped with some parameters

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 21 23:45:26 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=90571

Tapani Pälli <lemody at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |NOTABUG

--- Comment #1 from Tapani Pälli <lemody at gmail.com> ---
This happens because fragdepth tests can be run only on those visual configs
where we have depth buffer available. This is not a bug but happens on any
other driver as well. You can see from the logs that fragdepth tests will get
run on visuals with depth buffer successfully, you can run against all visuals
by taking out away parameter 'deqp-gl-config-id'.

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