[Bug 90631] Compilation failure for fragment shader with many branches on Sandy Bridge
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon May 25 08:54:21 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90631
Bug ID: 90631
Summary: Compilation failure for fragment shader with many
branches on Sandy Bridge
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: bugs at linkmauve.fr
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 116029
--> https://bugs.freedesktop.org/attachment.cgi?id=116029&action=edit
apitrace of Citra trying to compile that fragment shader
“Mesa 10.7.0-devel implementation error: Failed to compile fragment shader: FS
compile failed: Register spilling not supported with m14 used”
In the attached apitrace, the fragment shader in question is at 1320.
Or alternatively, at
https://github.com/citra-emu/citra/blob/master/src/video_core/renderer_opengl/gl_shaders.h#L66
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