[Bug 91834] [HSW] ES31-CTS.layout_binding.image2D_layout_binding_imageLoad_FragmentShader fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Nov 3 00:54:50 PST 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91834
Tapani Pälli <lemody at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Tapani Pälli <lemody at gmail.com> ---
This got fixed by
commit 0a5a738252afdd64b778024bcd130473b9a6224e
Author: Kristian Høgsberg Kristensen <krh at bitplanet.net>
Date: Tue Oct 20 23:31:49 2015 -0700
i965/fs: Avoid scalar destinations in emit_uniformize()
The scalar destination registers break copy propagation. Instead compute
the results to a regular register and then reference a component when we
later use the result as a source.
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
Signed-off-by: Kristian Høgsberg Kristensen <krh at bitplanet.net>
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