[Bug 92589] [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 27 12:15:26 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=92589

Kenneth Graunke <kenneth at whitecape.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |NEW
                 CC|                            |jljusten at gmail.com

--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
I don't think this has anything to do with that.  That bug is about PMA and
early depth testing.  None of the workarounds work here.

This error state is completely different.  CS (command streamer) and TSG are
busy, and the offending batch appears to be a compute shader invocation. 
Guessing it's some kind of compute bug.

CC'ing Jordan.

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