[Bug 91847] glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 2 02:01:05 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91847
Bug ID: 91847
Summary: glGenerateTextureMipmap not working (no errors) unless
glActiveTexture(GL_TEXTURE1) is called
Product: Mesa
Version: 10.6
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: eliashogstvedt at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
On #dri-devel fredrikh pointed out that the problem might be in meta here:
http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/common/meta_generate_mipmap.c?id=mesa-10.6.3#n205
as a suggested workaround calling glActiveTexture(GL_TEXTURE1) before calling
glGenerateTextureMipmap() works.
In my project I have a DSA wrapper when DSA is not available and that seems to
work just fine.
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