[Bug 91970] [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 16 08:46:20 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91970
--- Comment #4 from Matt Turner <mattst88 at gmail.com> ---
Created attachment 118317
--> https://bugs.freedesktop.org/attachment.cgi?id=118317&action=edit
patch
The relevant instructions generated are
mul(8) g124<1>D g6<8,8,1>D g10<8,8,1>UW { align1 1Q };
mul(8) g7<1>D g6<8,8,1>D g10<8,8,1>UW { align1 1Q };
...
add(8) g124.1<2>UW g124.1<16,8,2>UW g7<16,8,2>UW { align1 1Q };
I could imagine that the D * UW multiplies don't work as expected (maybe we
should do D * W for signed multiplication?). Attached is a patch that gives
that a try.
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