[Bug 91730] [ivb blorp?] GPU hang in witcher.EXE
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 29 07:19:04 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91730
Pavel Ondračka <pavel.ondracka at email.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |bisected, regression
CC| |mattst88 at gmail.com,
| |pavel.ondracka at email.cz
--- Comment #1 from Pavel Ondračka <pavel.ondracka at email.cz> ---
I can reproduce a similar behavior in Total War: Shogun2.
GPU hangs and "intel_do_flush_locked failed: Input/output error" is printed in
the terminal. Hopefully it is the same bug, however for me this is 100%
reproducible.
I've managed to bisect it to:
commit f5cf74d8ba8ce30b9d53b2198e5122ed72f1dcff
Author: Matt Turner <mattst88 at gmail.com>
Date: Tue May 5 20:25:07 2015 -0700
nir: Recognize (a < c || b < c) as min(a, b) < c.
... and (a >= c) || (b >= c) as max(a, b) >= c.
Similar to commit 97e6c1b9.
total instructions in shared programs: 6182276 -> 6182180 (-0.00%)
instructions in affected programs: 6400 -> 6304 (-1.50%)
helped: 68
HURT: 4
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Reviewed-by: Glenn Kennard <glenn.kennard at gmail.com>
Tim can you confirm this with your testcases?
It can be reproduced with this trace: http://pavel.ondracka.cz/Shogun2.trace
My system info:
GPU: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
Mesa: c0722be9f58ef89dae98d8c459ec4f9589f97748
kernel: 4.1.7-200.fc22.x86_64
libdrm: 94ecdcb8b11dd3eb6b047ad72030d775014aadee
xf86-video-intel: 679ee12079a7d2682d41506b81973c7c7d4fa1d8 (sna+dri3)
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