[Bug 92196] [BDW] ES3-CTS.shaders.uniform_block.random.nested_structs_arrays.9 Fails
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Sep 30 07:56:36 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=92196
Bug ID: 92196
Summary: [BDW]
ES3-CTS.shaders.uniform_block.random.nested_structs_ar
rays.9 Fails
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: marta.lofstedt at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
The OpenGL ES 3.0 CTS:
ES3-CTS.shaders.uniform_block.random.nested_structs_arrays.9 fails for BDW with
Mesa 11.0.2 (git-51e0b06).
I have bisected the first problematic commit to:
commit 18e73bf7f8b12022e02db3230ee109657581900b
Author: Connor Abbott <cwabbott0 at gmail.com>
Date: Tue Jun 30 13:38:20 2015 -0700
i965/fs: remove special case in setup_payload_interference()
regs_read() will handle LINTERP for us since the previous commit. In
addition, we were being too conservative, since it will only read 2
registers on SIMD8.
instructions in affected programs: 9061 -> 8893 (-1.85%)
helped: 10
HURT: 0
GAINED: 0
LOST: 0
All of the changes were due to spills being eliminated, mostly in KSP
shaders.
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
Signed-off-by: Connor Abbott <connor.w.abbott at intel.com>
With a revert of above commit the test pass. However, the revert cause
regressions for other CTS tests. Also, the commit appear to be part of a
cooperative patch-set from Jordan and Connor.
Potential relation to https://bugs.freedesktop.org/show_bug.cgi?id=92113 has
not yet been proven.
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