[Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Apr 5 20:13:04 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94148
--- Comment #2 from Marek Olšák <maraeo at gmail.com> ---
It doesn't happen on Mesa master / gallium.
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