[Bug 97207] [IVY BRIDGE] Fragment shader discard writing to depth

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 4 21:58:39 UTC 2016


--- Comment #2 from Jason Ekstrand <jason at jlekstrand.net> ---
I just ran on my Sky Lake and it seems to work fine.  Unfortunately, gen7 isn't
terribly smart about when it applies the depth test.  It's not hard to fix, we
just need to go patch it up.

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