[Bug 97207] [IVY BRIDGE] Fragment shader discard writing to depth
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 4 21:58:39 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97207
--- Comment #2 from Jason Ekstrand <jason at jlekstrand.net> ---
I just ran on my Sky Lake and it seems to work fine. Unfortunately, gen7 isn't
terribly smart about when it applies the depth test. It's not hard to fix, we
just need to go patch it up.
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