[Bug 97232] Line rendering broken in Dolphin when using gl_ClipDistance

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 16:44:45 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97232

--- Comment #14 from Jules Blok <jules.blok at gmail.com> ---
In fact now that I read the reference again, that is explicitly undefined
behaviour:

> It is also undefined after the geometry processing stage if the geometry shader executable calls EmitVertex without having written gl_ClipDistance since the last call to EmitVertex (or hasn't written it at all).

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