[Bug 97225] [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause segmentation fault

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 23 04:11:58 UTC 2016


--- Comment #6 from Jordan Justen <jljusten at gmail.com> ---
(In reply to Matt Turner from comment #5)
> Another idea, you might try reverting this commit:
> commit 2c1c060b031a7c179653ee83f28f7325c47ebd04
> Author: Jordan Justen <jordan.l.justen at intel.com>
> Date:   Tue May 10 14:22:13 2016 -0700
>     util/ralloc: Remove double zero'ing of rzalloc buffers
> It is in the 12.0 branch but not 11.2.

Note that both before and after this patch we should
be (still) zero filling all ralloc'd buffers by using

This patch was just removing the additional memset
when rzalloc was used.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160823/038cc91f/attachment.html>

More information about the intel-3d-bugs mailing list