[Bug 97476] Shader binaries should not be stored in the PipelineCache

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 25 04:06:33 UTC 2016


Jason Ekstrand <jason at jlekstrand.net> changed:

           What    |Removed                     |Added
           Priority|medium                      |high
            Version|unspecified                 |12.0

--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
This affects the dEQP-VK.synchronization.op.* tests in version 1.0.1 of the
Vulkan CTS.  They create pipelines, destroy the caches, and then use them.

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