[Bug 97476] Shader binaries should not be stored in the PipelineCache
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 25 04:06:33 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97476
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|medium |high
Version|unspecified |12.0
--- Comment #1 from Jason Ekstrand <jason at jlekstrand.net> ---
This affects the dEQP-VK.synchronization.op.* tests in version 1.0.1 of the
Vulkan CTS. They create pipelines, destroy the caches, and then use them.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160825/b0d82beb/attachment.html>
More information about the intel-3d-bugs
mailing list