[Bug 97489] High latency using GL_FEEDBACK mode
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 26 07:08:37 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97489
Bug ID: 97489
Summary: High latency using GL_FEEDBACK mode
Product: Mesa
Version: 11.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: sancelot at free.fr
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 126049
--> https://bugs.freedesktop.org/attachment.cgi?id=126049&action=edit
stops when glRenderMode has high latency test case
Hi,
for unknown reasons I noticed my GL application was very slow after migrating
to recent platforms.
after dissection of application, I found that has happened when using
GL_FEEDBACK rendermode.
Sometime, it takes very long time. I made a single testcase app that monitors
time spent in it to reproduce the problem.
Regards
steph
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160826/bf4de76f/attachment.html>
More information about the intel-3d-bugs
mailing list