[Bug 97441] Render error in Wasteland 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 29 07:54:14 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97441

--- Comment #11 from Tapani Pälli <lemody at gmail.com> ---
(In reply to dvlohp from comment #10)
> "glsl_zero_init=true" doesn't help.
> 
> I finally got around creating a apitrace. However, it's 1.5G (720M
> compressed) in size. Should I really attach it as is or is there any way to
> preprocess it into something smaller?

you could try trimming feature which works like this:

apitrace trim --frames=2180-2366 WL2.trace

(for me resulting trace did not work though :/)

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