[Bug 98999] [SKL] GPU HANG: ecode 9:0:0x84dffff8, in Xorg [538], reason: Hang on render ring, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 6 09:05:11 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98999

yann <yann.argotti at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
                   |sktop.org                   |ktop.org
            Version|XOrg git                    |unspecified
            Product|DRI                         |Mesa
          Component|DRM/Intel                   |Drivers/DRI/i965
         QA Contact|intel-gfx-bugs at lists.freede |intel-3d-bugs at lists.freedes
                   |sktop.org                   |ktop.org
             Status|NEW                         |NEEDINFO

--- Comment #2 from yann <yann.argotti at intel.com> ---
There are constant improvements pushed in kernel and Mesa that will benefit to
your system, so please re-test with latest kernel & Mesa (12 or 13) and mark as
REOPENED if you can reproduce (and attach fresh gpu error dump & kernel log)
and RESOLVED/* if you cannot reproduce.

In parallel, assigning to Mesa product.

Kernel: 4.8.11-1-ARCH
Platform: SKL (pci id: 0x1916, pci revision: 0x07, pci subsystem: 17aa:2238)
Mesa: [Please confirm your mesa version]

>From this error dump, hung is happening in render ring batch with active head
at 0xfe3de74c, with 0x7b000005 (3DPRIMITIVE) as IPEHR.

Batch extract (around 0xfe3de74c):

0xfe3de72c:      0x78090005: 3DSTATE_VERTEX_ELEMENTS
0xfe3de730:      0x02000000:    buffer 0: invalid, type 0x0000, src offset
0x0000 bytes
0xfe3de734:      0x22220000:    (0.0, 0.0, 0.0, 0.0), dst offset 0x00 bytes
0xfe3de738:      0x02f60000:    buffer 0: invalid, type 0x00f6, src offset
0x0000 bytes
0xfe3de73c:      0x11230000:    (X, Y, 0.0, 1.0), dst offset 0x00 bytes
0xfe3de740:      0x02f60004:    buffer 0: invalid, type 0x00f6, src offset
0x0004 bytes
0xfe3de744:      0x11230000:    (X, Y, 0.0, 1.0), dst offset 0x00 bytes
Bad length 7 in (null), expected 6-6
0xfe3de748:      0x7b000005: 3DPRIMITIVE: fail sequential
0xfe3de74c:      0x00000000:    vertex count
0xfe3de750:      0x00000003:    start vertex
0xfe3de754:      0x000000aa:    instance count
0xfe3de758:      0x00000001:    start instance
0xfe3de75c:      0x00000000:    index bias
0xfe3de760:      0x00000000: MI_NOOP
0xfe3de764:      0x05000000: MI_BATCH_BUFFER_END

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