[Bug 99085] [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 14 16:25:13 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=99085
Bug ID: 99085
Summary: [EGL] dEQP-EGL.functional.sharing.gles2.multithread
intermittent
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: lemody at gmail.com
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
Blocks: 98315
Many multithread tests were resolved by properly initializing threads for Xlib
in dEQP.
However, the following category of tests continues to be intermittent:
dEQP-EGL.functional.sharing.gles2.multithread
for example:
dEQP-EGL.functional.sharing.gles2.multithread.simple.images.texture_source.create_texture_render
Took 39 ms.
Standard Output
[18] (0) Begin -- eglBindAPI(EGL_OPENGL_ES_API)
[22] (0) End -- eglBindAPI()
[24] (0) Begin -- eglCreateContext(0x1fb2230, 0x29b2fc0, EGL_NO_CONTEXT, {
EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })
[550] (0) End -- 0x7f27f8001320 = eglCreateContext()
[556] (0) Begin -- eglCreatePbufferSurface(0x1fb2230, 0x29b2fc0, { EGL_WIDTH,
400, EGL_HEIGHT, 400, EGL_NONE })
[557] (1) Begin -- eglBindAPI(EGL_OPENGL_ES_API)
[560] (1) End -- eglBindAPI()
[563] (1) Begin -- eglCreateContext(0x1fb2230, 0x29b2fc0, 0x7f27f8001320, {
EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })
[598] (0) End -- 0x7f27f803dfb0= eglCreatePbufferSurface()
[804] (1) End -- 0x7f280003a770 = eglCreateContext()
[810] (1) Begin -- eglCreatePbufferSurface(0x1fb2230, 0x29b2fc0, { EGL_WIDTH,
400, EGL_HEIGHT, 400, EGL_NONE })
[812] (0) Begin -- eglMakeCurrent(0x1fb2230, 0x7f27f803dfb0, 0x7f27f803dfb0,
0x7f27f8001320)
[840] (1) End -- 0x7f2800038700= eglCreatePbufferSurface()
[844] (1) Begin -- eglMakeCurrent(0x1fb2230, 0x7f2800038700, 0x7f2800038700,
0x7f280003a770)
[998] (0) End -- eglMakeCurrent()
[1002] (0) Begin -- glGetString(GL_EXTENSIONS)
[1007] (0) End -- glGetString()
[1028] (0) Begin -- eglGetProcAddress("glEGLImageTargetTexture2DOES")
[1031] (0) End -- 0x7f2808d793c0 = eglGetProcAddress()
[1034] (0) Begin -- glCreateShader(35633)
[1037] (0) End -- 1 = glCreateShader(35633)
[1038] (0) Begin -- glFinish()
[1059] (0) End -- glFinish()
[1063] (0) Begin -- glShaderSource(1, 1, "attribute highp vec2 a_pos;
varying mediump vec2 v_pos;
void main(void)
{
v_pos = a_pos;
gl_Position = vec4(a_pos, 0.0, 1.0);
}
", DE_NULL)
[1075] (0) End -- glShaderSource()
[1076] (0) Begin -- glFinish()
[1079] (0) End -- glFinish()
[1082] (0) Begin -- glCompileShader(1)
[1163] (1) End -- eglMakeCurrent()
[1167] (1) Begin -- glGetString(GL_EXTENSIONS)
[1169] (1) End -- glGetString()
[1188] (1) Begin -- eglGetProcAddress("glEGLImageTargetTexture2DOES")
[1191] (1) End -- 0x7f2808d793c0 = eglGetProcAddress()
[1310] (0) End -- glCompileShader()
[1312] (0) Begin -- glFinish()
[1314] (0) End -- glFinish()
[1316] (0) Begin -- glCreateShader(35632)
[1318] (0) End -- 2 = glCreateShader(35632)
[1318] (0) Begin -- glFinish()
[1319] (0) End -- glFinish()
[1321] (0) Begin -- glShaderSource(2, 1, "varying mediump vec2 v_pos;
uniform sampler2D u_sampler;
void main(void)
{
gl_FragColor = texture2D(u_sampler, v_pos);
}
", DE_NULL)
[1323] (0) End -- glShaderSource()
[1324] (0) Begin -- glFinish()
[1324] (0) End -- glFinish()
[1326] (0) Begin -- glCompileShader(2)
[3798] (0) End -- glCompileShader()
[3800] (0) Begin -- glFinish()
[3803] (0) End -- glFinish()
[3806] (0) Begin -- glCreateProgram()
[3809] (0) End -- 3 = glCreateProgram()
[3810] (0) Begin -- glFinish()
[3811] (0) End -- glFinish()
[3812] (0) Begin -- glAttachShader(3, 2)
[3814] (0) End -- glAttachShader()
[3814] (0) Begin -- glFinish()
[3815] (0) End -- glFinish()
[3817] (0) Begin -- glAttachShader(3, 1)
[3818] (0) End -- glAttachShader()
[3819] (0) Begin -- glFinish()
[3820] (0) End -- glFinish()
[3821] (0) Begin -- glLinkProgram(3)
[5217] (0) End -- glLinkProgram()
[5219] (0) Begin -- glFinish()
[5222] (0) End -- glFinish()
[5228] (0) Begin -- glGenTextures(1, { 0 })
[5233] (0) End -- glGenTextures(1, { 1 })
[5234] (0) Begin -- glFinish()
[5235] (0) End -- glFinish()
[5291] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 1)
[5293] (0) End -- glBindTexture()
[5295] (0) Begin -- glTexImage2D(GL_TEXTURE_2D, 0, 6408, 256, 256, 0, 6408,
5121, data)
[9278] (0) End -- glTexImage2D()
[9280] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 0)
[9281] (0) End -- glBindTexture()
[9282] (0) Begin -- glFinish()
[9293] (0) End -- glFinish()
[9296] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 1)
[9298] (0) End -- glBindTexture()
[9298] (0) Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR)
[9300] (0) End -- glTexParameteri()
[9301] (0) Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
GL_LINEAR)
[9302] (0) End -- glTexParameteri()
[9302] (0) Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
GL_CLAMP_TO_EDGE)
[9303] (0) End -- glTexParameteri()
[9304] (0) Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
GL_CLAMP_TO_EDGE)
[9305] (0) End -- glTexParameteri()
[9307] (0) Begin -- eglCreateImageKHR(0x1fb2230, 0x7f27f8001320,
EGL_GL_TEXTURE_2D_KHR, 1, { EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE })
[9311] (0) End -- 0x7f27f8041920 = eglCreateImageKHR()
[9311] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 0)
[9312] (0) End -- glBindTexture()
[9313] (0) Begin -- glFinish()
[9314] (0) End -- glFinish()
[9316] (0) Begin -- glGenTextures(1, { 0 })
[9318] (0) End -- glGenTextures(1, { 2 })
[9319] (0) Begin -- glFinish()
[9320] (0) End -- glFinish()
[9322] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 2)
[9323] (0) End -- glBindTexture()
[9324] (0) Begin -- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, 0x7f27f8041920)
[9326] (0) End -- glEGLImageTargetTexture2DOES()
[9327] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 0)
[9328] (0) End -- glBindTexture()
[9329] (0) Begin -- glFinish()
[9330] (0) End -- glFinish()
[9334] (0) Begin -- glDeleteTextures(1, { 1 })
[9338] (0) End -- glDeleteTextures()
[9338] (1) Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)
[9340] (0) Begin -- glFinish()
[9341] (0) End -- glFinish()
[9341] (1) End -- glClearColor()
[9343] (1) Begin -- glClear(GL_COLOR_BUFFER_BIT)
[9344] (0) Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)
[9345] (0) End -- glClearColor()
[9346] (0) Begin -- glClear(GL_COLOR_BUFFER_BIT)
[13580] (0) End -- glClear()
[13580] (1) End -- glClear()
[13583] (0) Begin -- glUseProgram(3)
[13583] (1) Begin -- glUseProgram(3)
[13587] (0) End -- glUseProgram()
[13587] (1) End -- glUseProgram()
[13588] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 2)
[13588] (1) Begin -- glBindTexture(GL_TEXTURE_2D, 2)
[13591] (0) End -- glBindTexture()
[13592] (0) Begin -- glGetUniformLocation(3, "u_sampler")
[13594] (1) End -- glBindTexture()
[13595] (0) End -- glGetUniformLocation()
[13595] (1) Begin -- glGetUniformLocation(3, "u_sampler")
[13597] (0) Begin -- glUniform1i(0, 0)
[13597] (1) End -- glGetUniformLocation()
[13599] (0) End -- glUniform1i()
[13599] (1) Begin -- glUniform1i(0, 0)
[13600] (0) Begin -- glGetAttribLocation(3, "a_pos")
[13600] (1) End -- glUniform1i()
[13602] (0) End -- 0 = glGetAttribLocation()
[13602] (1) Begin -- glGetAttribLocation(3, "a_pos")
[13604] (0) Begin -- glEnableVertexAttribArray(0)
[13604] (1) End -- 0 = glGetAttribLocation()
[13605] (1) Begin -- glEnableVertexAttribArray(0)
[13606] (0) End -- glEnableVertexAttribArray()
[13607] (0) Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)
[13607] (1) End -- glEnableVertexAttribArray()
[13608] (1) Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)
[13609] (0) End -- glBindBuffer()
[13609] (1) End -- glBindBuffer()
[13611] (0) Begin -- glVertexAttribPointer(0, GL_FLOAT, GL_FALSE, 0, <data>)
[13611] (1) Begin -- glVertexAttribPointer(0, GL_FLOAT, GL_FALSE, 0, <data>)
[13613] (0) End -- glVertexAttribPointer()
[13613] (1) End -- glVertexAttribPointer()
[13614] (0) Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)
[13614] (1) Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)
[13665] (0) End -- glDrawArrays()
[13667] (0) Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)
[13669] (0) End -- glBindBuffer()
[13670] (0) Begin -- glBindTexture(GL_TEXTURE_2D, 0)
[13672] (0) End -- glBindTexture()
[13674] (0) Begin -- glDisableVertexAttribArray(0)
[13675] (0) End -- glDisableVertexAttribArray()
[13677] (0) Begin -- glUseProgram(0)
[13695] (0) End -- glUseProgram()
[13697] (0) Begin -- glFinish()
[14026] (0) End -- glFinish()
[14219] (0) Begin -- glReadPixels(0, 0, 400, 400, 6408, 5121, <data>)
[14604] (1) End -- glDrawArrays()
[14606] (1) Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)
[14608] (1) End -- glBindBuffer()
[14610] (1) Begin -- glBindTexture(GL_TEXTURE_2D, 0)
[14620] (1) End -- glBindTexture()
[14622] (1) Begin -- glDisableVertexAttribArray(0)
[14624] (1) End -- glDisableVertexAttribArray()
[14625] (1) Begin -- glUseProgram(0)
[14638] (1) End -- glUseProgram()
[14640] (1) Begin -- glFinish()
[14916] (1) End -- glFinish()
[15102] (1) Begin -- glReadPixels(0, 0, 400, 400, 6408, 5121, <data>)
[18283] (0) End -- glReadPixels()
[18761] (0) Begin -- glFinish()
[18766] (0) End -- glFinish()
[22079] (1) End -- glReadPixels()
[22441] (1) Begin -- glFinish()
[22444] (1) End -- glFinish()
[22450] (1) Begin -- eglMakeCurrent(0x1fb2230, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT)
[22453] (0) Begin -- CompareData
[22454] (1) End -- eglMakeCurrent()
[22458] (1) Begin -- eglDestroyContext(0x1fb2230, 0x7f280003a770)
[22718] (1) End -- eglDestroyContext()
[22721] (1) Begin -- eglDestroySurface(0x1fb2230, 0x7f2800038700)
[22749] (1) End -- eglDestroySurface()
[32001] (0) CompareData passed
[32003] (0) End -- CompareData
[32007] (0) Begin -- glDeleteTextures(1, { 2 })
[32012] (0) End -- glDeleteTextures()
[32013] (0) Begin -- glFinish()
[32016] (0) End -- glFinish()
[32018] (0) Begin -- eglDestroyImageKHR(0x1fb2230, 0x7f27f8041920)
[32060] (0) End -- eglDestroyImageKHR()
[32061] (0) Begin -- glFinish()
[32062] (0) End -- glFinish()
[32065] (0) Begin -- glDeleteShader(1)
[32069] (0) End -- glDeleteShader()
[32069] (0) Begin -- glFinish()
[32070] (0) End -- glFinish()
[32072] (0) Begin -- glDeleteShader(2)
[32075] (0) End -- glDeleteShader()
[32075] (0) Begin -- glFinish()
[32076] (0) End -- glFinish()
[32078] (0) Begin -- glDeleteProgram(3)
[32117] (0) tcu::Exception 'deleteProgram(program): glGetError() returned
GL_INVALID_VALUE at teglGLES2SharingThreadedTests.cpp:1532'
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=98315
[Bug 98315] [dEQP, EGL] Tracker for dEQP EGL suite
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