[Bug 99144] Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Dec 19 17:48:12 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=99144
--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Created attachment 128562
--> https://bugs.freedesktop.org/attachment.cgi?id=128562&action=edit
hackpatch
The attached hack-patch "fixes" it. I guess the condition in question needs to
look at the nr_buffers as set a few lines below, not the vb.nr_enabled ones. As
I don't have full visibility of the programming model, I'll let someone else
sort out the precise way this needs to be resolved.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20161219/9f9dfd24/attachment.html>
More information about the intel-3d-bugs
mailing list