[Bug 99144] Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Dec 21 04:57:26 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=99144
Kenneth Graunke <kenneth at whitecape.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|ASSIGNED |RESOLVED
--- Comment #6 from Kenneth Graunke <kenneth at whitecape.org> ---
Fixed in Mesa master by:
commit 8fc5443a2b39aaa8292984f7225a2c7968d568ae
Author: Kenneth Graunke <kenneth at whitecape.org>
Date: Mon Dec 19 11:21:27 2016 -0800
i965: Don't bail on vertex element processing if we need draw params
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