[Bug 94073] Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 10 06:07:31 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94073
Bug ID: 94073
Summary: Miscompilation of abs_vec3_vert_xvary_ref.vert in
WebGL conformance
Product: Mesa
Version: 11.0
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: bztdlinux at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
The test abs_vec3_vert_xvary.test.html fails due to the reference vertex shader
being miscompiled. The test can be reproduced by visiting this page with
Firefox (preferably Nightly).
https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/conformance/ogles/GL/abs/abs_001_to_006.html
The test passes on Chromium, but the vertex shader submitted is the same,
checked with apitrace. It's unclear what is causing the behavior difference.
The error happens between the SSA and final NIR stages. Note that ssa_16 is
dropped and never used, leading to the blue channel never having the absolute
value applied:
https://pastebin.mozilla.org/8859127
Trivial modifications to the shader make it compile correctly. For example,
replacing
if((c[2] < 0.0)) c[2] *= -1.0;
with
float x = c.b;
if (x < 0.0) x *= -1.0;
c.b = x;
This is one of a series of similar failures on the Khronos test. The entire
test can be accessed here:
https://www.khronos.org/registry/webgl/conformance-suites/1.0.2/webgl-conformance-tests.html
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