[Bug 94105] Rendering artifacts shown on WebGL application "chaos to perfection"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 12 21:37:08 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94105
Neil Roberts <neil at linux.intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |NOTOURBUG
Status|NEW |RESOLVED
--- Comment #3 from Neil Roberts <neil at linux.intel.com> ---
If I run it on the nvidia closed-source driver then it gives a warning that
‘add’ may be used uninitialised. Looking at it the shader is quite clearly
broken so I think this isn't a real bug. If I hack the shader to initialise it
to zero then it works. Maybe everything they tested it on just happen to
initialise it to something consistent.
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