[Bug 94105] Rendering artifacts shown on WebGL application "chaos to perfection"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 12 21:37:08 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94105

Neil Roberts <neil at linux.intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTOURBUG
             Status|NEW                         |RESOLVED

--- Comment #3 from Neil Roberts <neil at linux.intel.com> ---
If I run it on the nvidia closed-source driver then it gives a warning that
‘add’ may be used uninitialised. Looking at it the shader is quite clearly
broken so I think this isn't a real bug. If I hack the shader to initialise it
to zero then it works. Maybe everything they tested it on just happen to
initialise it to something consistent.

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