[Bug 93618] [BXT] Tessellation triggers BXT-specific failures
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jan 6 14:13:36 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93618
Bug ID: 93618
Summary: [BXT] Tessellation triggers BXT-specific failures
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: idr at freedesktop.org
Reporter: mark.a.janes at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
with mesa 65248976065900190899f221cff3ef7c45de1569, the following piglit tests
fail *only* on BXT:
piglit.spec.!opengl 1_0.gl-1.0-blend-func
piglit.spec.arb_gpu_shader5.texturegatheroffset.vs-rgb-2-int-2d-const
piglit.spec.arb_tessellation_shader.execution.tes-read-texture
piglit.spec.arb_tessellation_shader.execution.variable-indexing.tcs-input-array-float-index-rd
piglit.spec.arb_tessellation_shader.execution.variable-indexing.tcs-input-array-vec2-index-rd
piglit.spec.arb_tessellation_shader.execution.variable-indexing.tcs-input-array-vec3-index-rd
piglit.spec.arb_tessellation_shader.execution.variable-indexing.tcs-input-array-vec4-index-rd
piglit.spec.arb_tessellation_shader.execution.variable-indexing.vs-output-array-float-index-wr-before-tcs
piglit.spec.arb_tessellation_shader.execution.variable-indexing.vs-output-array-vec2-index-wr-before-tcs
piglit.spec.arb_tessellation_shader.execution.variable-indexing.vs-output-array-vec3-index-wr-before-tcs
piglit.spec.arb_tessellation_shader.execution.variable-indexing.vs-output-array-vec4-index-wr-before-tcs
piglit.spec.arb_tessellation_shader.execution.vs-tes-tessinner-tessouter-inputs-quads
piglit.spec.arb_tessellation_shader.execution.vs-tes-tessinner-tessouter-inputs-tris
piglit.spec.arb_texture_multisample.texelfetch fs sampler2dms 4 1x130-501x130
piglit.spec.ext_transform_feedback.max-varyings
piglit.spec.glsl-1_10.execution.built-in-functions.fs-op-and-bool-bool
piglit.spec.glsl-1_10.execution.built-in-functions.vs-op-sub-vec3-vec3
piglit.spec.glsl-1_10.linker.override-builtin-uniform-04
piglit.spec.glsl-1_20.execution.variable-indexing.fs-uniform-array-mat3-col-rd
piglit.spec.glsl-1_30.execution.fs-texture-sampler2dshadow-11
piglit.spec.glsl-1_30.execution.texelfetch fs sampler2d 1x281-501x281
piglit.spec.glsl-1_30.execution.texelfetch fs sampler2d 281x1-281x281
piglit.spec.glsl-1_50.execution.built-in-functions.gs-op-assign-div-mat4x3-mat4x3
piglit.spec.glsl-1_50.execution.built-in-functions.gs-op-div-uvec2-uvec2
Sample output:
/tmp/build_root/m32/lib/piglit/bin/shader_runner
/tmp/build_root/m32/lib/piglit/tests/spec/arb_tessellation_shader/execution/variable-indexing/tcs-input-array-vec2-index-rd.shader_test
-auto
piglit: debug: Requested an OpenGL 3.2 Core Context, and received a matching
3.3 context
Probe color at (6,6)
Expected: 0.000000 1.000000 0.000000
Observed: 0.501961 0.501961 0.501961
Probe color at (18,6)
Expected: 0.000000 1.000000 0.000000
Observed: 0.501961 0.501961 0.501961
Standard Error
intel_do_flush_locked failed: Input/output error
intel_do_flush_locked failed: Input/output error
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