[Bug 93312] [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jan 11 00:00:41 PST 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93312
--- Comment #3 from Marta Löfstedt <marta.lofstedt at intel.com> ---
To clarify above comment. The hang is related to compute shader funktionality.
It has nothing to do with how compute shaders are enabled.
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