[Bug 93312] [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 11 00:00:41 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93312

--- Comment #3 from Marta Löfstedt <marta.lofstedt at intel.com> ---
To clarify above comment. The hang is related to compute shader funktionality.
It has nothing to do with how compute shaders are enabled.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20160111/c1d82cf0/attachment.html>


More information about the intel-3d-bugs mailing list